
It allows fast placement of any objects like rocks, trees, bushes, grass, houses, fences, etc were you can use an image as a blue print and a color for each object. This gives another added level of realism. Another feature is that you can add shades to the terrain blended with the colormap or the splatmap, using for example a cloud texture. So instead of the limitation of splat textures, it gives your terrain more color variation and a much higher level of realism. One of the features is that it allows unlimited colors being added over the terrain using a colormap. A small change in a curve or filter gives a totally different terrain. The layers and filters can be used for example to blend splat textures on height, random, degree, normals or an image etc. And it’s curve, layer and filter based! The possibilities are endless. Speed, quality and realism is the strength of this tool. Creating terrain that normally takes days or weeks to make, with this tool it only takes a few minutes! Saving you tons of work and time. It has a friendly GUI interface and is very easy to learn. And with a few clicks you create astonishing results. It's also a Scene/Level/City/Village Composer. Terrain Composer is an Unity Extension Tool that enables developers to compose AAA quality Unity Terrain. Visit for more information and screenshots and video.

Get TerrainComposer 2 on the Asset Store. Terrain Composer 2, An Unit圓d Extension Tool for making AAA Terrain(photorealistic)/Scene in just minutes…
